Buy S.T.A.L.K.E.R.: Shadow of Chernobyl on SalePlatform: Steam Stock: 28 Units
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Below you can find "helpful" reviews from verified owners of S.T.A.L.K.E.R.: Shadow of Chernobyl - provided by Steam. You can provide a review for this game on Steam, and it may be added here automatically after a short time.
Immersive atmosphere, lots of NPCs, fantastic storyline, and most importantly, guitar songs. I frigging love them.
This game deserves a 10/10, in my opinion, and the only reason I hate it's developers is for cancellation of S.T.A.L.K.E.R. 2.
Anyway, assuming that weirdness doesn't happen to you, surviving in S.T.A.L.K.E.R. is actually a real effort, and you can feel good about yourself for living that one extra hour each time you play. Or even that one extra minute.
10/10 for surprise deaths.
Steam says I've only got 16 hours clocked in on this, but I bought this on disc as a teenager when it first came out in 2007, and probably have well over +100 hours otherwise. Back then it was so horribly buggy and unoptimized at launch, that even while playing on the lowest settings it still chugged at 15 fps and the load times were God-awful. But even then, I was so absorbed in the world that was created here, it was unlike anything I had ever played before, that I was still completely engaged.
Now, ten years on, the game has so much more to offer. There are so many mods available that you can play through the game several times and get entirely different experiences every time. The combat is slow and somewhat tactical and requires patience, and the gameplay itself is clunky, and the difficulty is somewhere between challenging and outright punishing, but you'll never play a game like this again. This is Eastern European sci-fi horror/post apocolypse at its finest.
Be a bit multicultural and experience the true life of a Slav.
Despite its notorious amount of bugs (which are easily fixed with well-known mods and community patches for the game), the mechanics of this game and its rather considerable difficulty (at least when compared to other first-person shooters) make it very entertaining to play through. Don't come into this game expecting some masterfully crafted plot or anything of the sort. The story does just its job of giving you a reason to move forward, while also staying out of the way so you can take in everything the Zone has to offer.
No game has come close to being as immersive and having such a good atmosphere as the STALKER games.
Never will you play a game as atmospheric and as magical as STALKER.
STALKER is a magic that has yet to been recreated.
- hearing barking and howling
- turn around and see pack of dogs rushing towards me
- decide to jump onto a fallen tree, thinking the AI would be stupid enough to not reach me
- see an anomaly on the other side, more PANIC!
- turn around
- alpha dog actually lunges onto me and knocks me off the tree
- dog lands onto anomaly and dies
- take that!
- proceed to get eaten alive by the rest of the pack
makes computer overheat & explode like Chernobyl Reactor 4
19/86 would put fire out again.
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About S.T.A.L.K.E.R.: Shadow of Chernobyl
E.R.: Shadow of Chernobyl - In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy.
The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within. It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.
R.s. Awakening in the Zone, you are one such S.T.A.
L.K.E.R., fighting for survival in this man-made Hell, while trying to discover the truth behind Chernobyl's sinister past and ominous future.
An immersive storyline seamlessly blended with a living, breathing, non-linear open-world environment governed by the revolutionary 'A-Life' system. Accurately modeled real-world buildings and locations from deep inside the Chernobyl Exclusion Zone. Unique 'Survival FPS' game play - combines action, stealth, survival and RPG elements to create an incomparable experience in the Zone. Enemy Threat Evaluation AI system - NPC characters react dynamically to environments and situations. Brutally realistic combat mechanics - weapons display accurate ballistic properties and can be modified with silencers and telescopic scopes.
Dynamic day/night and weather system directly impacts game play. Advanced physics and dynamic lighting effects powered by the proprietary 'X-Ray Engine'. Intense multiplayer action, supporting up to 32 players..
S.T.A.L.K.E.R.: Shadow of Chernobyl System Specifications
Minimum: Microsoft® Windows® XP (Service Pack 2)/Microsoft® Windows® 2000 SP4, Intel Pentium 4 2 Ghz/AMD XP 2200+, 512 MB RAM, 10 GB available hard drive space, 128 MB DirectX® 9c compatible card/ nVIDIA® GeForce™ 5700/ATI Radeon® 9600, DirectX® 9 compatible sound card, LAN/ Internet connection with Cable/DSL speeds for multiplayer, Keyboard, Mouse
Recommended: Intel Core 2 Duo E6400/AMD Athlon 64 X2 4200+, 1 GB RAM or better, 256 MB DirectX® 9c compatible card/ nVIDIA® GeForce™ 7900/ ATI Radeon® X1850
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